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Into The Labyrinth

If you are here, it's late. I'm a Gygaxian freak, so any step can be the last one.
As you may discover, if you'll ever have the patience to follow this blog, I'm not an old school elitist, though. I mix and match, trying to get the best from the two schools.
But this is actually a love letter to the playstyle that fits my DMing needings.

In other words, this will be, in other words, a B/X - Labyrinth Lord dark/horror fanclub.


We'll cover a lot of terrain here: I'll tell you about my "Chronicles of Amherth" campaign (heya heya oh!), I'll present my homebrew classes and I'll even plan some future work with you.

This is a blog about dark fantasy and grim, deadly tales where desperate heroes hope to fulfill their atrocious destiny.

In the meanwhile, I leave you with a concept: life is a dungeon. That's the idea behind all of my adventures and creations. Even if most of our favorite game is about alignments, evil and good, I like the grey area where people take weird decisions in crucial moments of their relatively short lifespans. This is George Martin's, more or less.


So, let us fall into the labyrinth, where dangerous rooms await, horrible monsters lurk and mysterious secrets lie where nobody dare to look.

And remember: it can't rain all the time. But it can snow. Or worst.


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Amherth Diaries, Session I: Masquerade

First session, first recap. For letting you get what's happening avoiding spoilers, I'll just post step by step events, so that you may always catch up.
Good luck.

- The usual party of Summer's End takes place at the Blueberry / Garrett estate. Dancning, Mask contest with the "Season" theme, and more group play will keep on going until dawn, while the Guild of Entertainers will take care of its hosts. In any possible manner.
It's just a matter of time: intrigue and chit-chat takes the toll, masked behind the "party mood". No one is calm and quiet. The Elven Greystone sisters seem already on the point to leave. The other nobles are drunk or worst. There are merchants and sailors invited as well, just to show that the Entertainers embrace them all. Cirice ends up hating' him. She's not A woman. She's THE woman and the winner (again) of the mask contest: all flowers, colored mask... Summer in its full beauty,


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One Page Classes: The Ranger

And... there we go! This is the first article of the "One Page Classes", a long series of posts about new classes for the old school, Labyrinth Lord (and B/X) experience.

I find class design on B/X - Labyrinth Lord pretty entertaining. You can bring a concept to life with ease, but the actual "design" is a complex matter. It's challenging and fun.
There are two steps you should keep in mind while designing a new class: - check the class' concept at every sentence. If you go too far from the idea, step back and work on it. - keep it simple, stupid: the kiss rule is kinda mandatory here. Just bog the word count down as much as you can. I adopt a bunch of tricks and avoid any table, just referring to other classes' tables. Use simple concept and expand just if you believe that the reader might face problems about the features' mechanics.
Those two steps brought me to where I am, starting this series of articles for you, bloodthirsty players and DMs lookin…