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Amherth Diaries, Session XIV-XV: Home Sweet Home

Going back to Tradeport on the back of a lovely griffon, the group is followed by the "nameless" cavalier and a couple of possessed wizards riding griffons as well. The adventurer is guided by obscure forces... but yet, some kind of light shines in his eyes. "Go there! He's still there! Go to the orphanage!!!" mourns, as he dies after a spectacular aerial combat.  Traderport is always there, under the rain, cloaked by an invisible and giant shadow.  Diane has been arrested. It doesn't take much for her to confess... But before, the map must be taken from her house and another "owner" must be determined: that's Liam. Back to Liam's cousin, she hates the city. She hates its hipocrisy, the rich dominating the poor. Old story, still powerful in her lonely heart. Garlene, lonely, harsh and master of Tradeport's guards (Elowen's aunt) seems to be interested in pulling the strings and solve the mystery along with the young adven

Amherth Diaries, Session XIII: Mother

As you might have read, we went through a long pause... but only because I decided to link this campaign with a Blue Rose campaign  (yeah, two stories, different systems!). I decided that, far beyond the oceans, rose the empire of the Blue Rose, but I won't write down anything on detail here, just telling you that sometimes you might find special sections explaining how the two stories overlap.  Having said that... Wake up... Our heroes wake up from the inner travel caused by the Fateweaver's potions. They saw the desert, the nights before the final battles against Xanne, the travel of a group of spies... And the Sphynx with the Celemor's face.  Lanathiel Greystone, Elowen/Alowar's mother, guildmasters of the Tradeport's Spies Celemor, Lanathiel, Morgane and Silda are right there, waiting for them to wake up. No one seems able to explain what they said, outside a single concept: Celemor's probably a key character in the canvas. They chill ou

Amherth Diaries, Session X / XI / XII: Inner Journey

I come back after a looong stop, but the story is still alive and we'll go back in Amherth pretty soon! Here you'll find what's new for Sessions IX/X!!! After discovering the "curse" upon the Greystones (lycanhtropy?), they start traveling twards the Academy, as already planned to help out Celemor's and Morgan's research. Along the way, they meet a mysterious guy which is, with no doubt for the old Silda (traveling with them), is a Fateweaver. Fateweavers (homebrewed class/story) are members of an old and secretive order of people with a signle, but unnerving power: see and alter future actions through advice and intervention. They don't have the power to alter time itself, but to "bend" fate, so that some outcomes might be more or less likely, depending on what they feel more appropriate (following their own moral code, which is unknown).  The guy confirms the suspects. He handles them a bag cointaining colored potions,